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Meredith Evolved

This is a character for my final University Project. Throughout the concept game Meredith would exist in, she gains skills to "evolve". This is her final evolution. By gaining extra arms, Meredith can be twice as productive, she is able to 'blood bend', sometimes in offence to draw the blood of foes, sometimes in support to regain the consciousness of allies. Her body moves strangely, almost like her bones break and then mend. Her power also allowed her to acquire a much more expensive wardrobe than had previously. She takes on the role of 'mage'.